The Life Size
Game of Mousetrap
The life size mousetrap can be described as a dream come true. I believe that most people endeavor to shape there immediate environment, and this motivation is never more pure than when one is a child. As a kid I learned to play board games like "mousetrap" and finally could exercise control over my own destiny, no help from the parents or older siblings my developing wit against the world.
My experiences included memorizing the mousetrap's "blue prints" and either assembling it perfectly with my eyes closed or building my own contraption by gluing together the plastic pieces from three separate mousetrap games! Since then, I have invested a major portion of my adult life in the re-construction of this childhood experience. The hard work and skills learned has lead me to "my triumph of engineering and artistry!"
I completed the worlds largest mousetrap board game in 2005 and decided that it was not to be a self centered achievement. The Life size Mousetrap was designed to be mobile. To tour about the world and use the childhood tools of wonder and excitement to plant the seeds of curiosity with a 25 ton Rube Gold Burg machine!
We have successfully combined large scale art loaded with Newtonian physics, performers, and spectacle into traveling road production. And have delivered this unique brand of engineering fun to kids of all ages via science centers, museums, and festivals, across the United States for the past 5 years.
I believe that in these times of seemingly endless virtual and digital experiences, it is crucial for kids and adults alike to have a real life encounter with the scientific principles that govern our world. The plan is to continue this proven model and rise to the levels that only grant institutions can provide for. I seek a team of artists, funders, and teachers who think the words "education" and "imagination" should be in the same idea.